Aguirre Molina, EvelynMontoya Suárez, Lina María2018-09-032018-09-032017Revista Journal of Engineering and Technology Vol. 6 N. 12256-3903http://hdl.handle.net/10567/2059Nowadays, thanks to advances and evolution in technology, the creation and development of tools is fundamental for solving and responding to different problems by providing solutions through mobile applications that incorporate the use of emerging technologies, such as augmented reality, combining real physical and digital elements. The objective of this work is to present a practical case by means of a flight simulator prototype built in the Technopark of the city of Medellín. This technical contribution focuses on the description of a flight simulator as support tool in the technological field, with educational orientation in terms of the conceptualization of aspects related to augmented reality. In the simulator, the user and the application act in a synchronized way by means of movement patterns established by programming logic and applying knowledge in electronics for the handling of external hardware through a laptop and a mobile device.esCorporación Universitaria LasallistaFacultad de IngenieríasRealidad aumentadaRealidad virtualAplicaciones móviles (App)SimuladoresEducación y tecnologíaLenguajes de programaciónPrototipo de realidad aumentada orientado al ámbito educativoAugmented reality prototype for the educational fieldProtótipo de realidade aumentada orientado ao âmbito educativoArticle